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Instance Modules

Instance Modules

Now let's see just how fast we can instance the modules to create a useful application. In the Modules window, type k

This will show all modules beginning with the letter k. From this filtered list we can instance any of these modules by double-clicking on them. However, we can get the first one, krig_2d by hitting Enter. Do that.

When you hit enter, it also clears the filter (search) field.

Now type p. Double-click on plume, ~4th in the list.

Since we didn't hit enter, we need to clear the p and now type e. Double-click on external_edges, ~3rd in the list.

Finally, backspace or clear the e and type l for legend, finding it as the second module and double click on it too.

You may need to pan in the application to see our application should be:

 

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